Re: [ecasound] Loops and latency

From: Joel Roth <joelz@email-addr-hidden>
Date: Sun Apr 15 2012 - 03:40:34 EEST

On Sat, Apr 14, 2012 at 08:29:28PM -0400, S. Massy wrote:
> On Sat, Apr 14, 2012 at 01:42:21PM -1000, Joel Roth wrote:
> > On Sat, Apr 14, 2012 at 07:25:16PM -0400, S. Massy wrote:
> > > Hello,
> > >
> > > The mention of latency in the circular loop thread reminded me of a
> > > question I've wanted to ask on this list for a while now: do loops add
> > > latency to a chain, and, if so, is it compensated for?
> >
> > Kai just answered this in another mail:
> >
> > ! each hop from a loop output to its input, causes an
> > ! additional delay of one engine iteration (equivalent to
> To its own input, yes, but what about to another object's input?

I believe it's the same.
 
> Cheers,
> S.M.

-- 
Joel Roth
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Received on Sun Apr 15 04:15:05 2012

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