[ecasound] jack_multi added

From: Kai Vehmanen <kvehmanen@email-addr-hidden>
Date: Sun Sep 28 2008 - 20:36:45 EEST

Hello,

I've just committed initial support for new "jack_multi" syntax to the
public git tree. Related links

jack_multi audio object at sf.net
http://sourceforge.net/tracker2/?func=detail&aid=1415822&group_id=4605&atid=104605

ecasound(1):
--cut--
dit(JACK input/outputs - 'jack_multi')
A variant of 'jack' object type is 'jack_multi'. The full object syntax
is bf(jack_multi,destport1,...,destportN). When a 'jack_multi' object
is connected to a JACK server, first channel of the object is connected
to JACK port 'destport1', second to 'destport2' and so forth. For
instance "-f:32,2,44100 -o jack_multi,foo:in,bar:in"
creates a stereo ecasound output object, with its left and right
channels routed to two difference JACK clients. The destination ports
must be active when the ecasound engine is launched, or otherwise
the connections cannot be established. If destination ports are not
specified for all channels, or zero length strings are given, those
ports are not connected at launch by ecasound.
--cut--

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Received on Mon Sep 29 00:15:02 2008

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